Underspace Demo 2.20 Changelog
Underspace » Devlog
Welcome one and all to our first major update of Q2 2023, and one of our largest updates in some time! In addition to a ton of new options and improvements across the board, the biggest addition with this new demo is ACTUAL models and graphics for interiors. This is just the first pass on these mind you, but we're proud to finally start showing off to players what they can vaguely expect from stations and planets. Come check it out!
As always, before playing the game please make note of any known issues below.
KNOWN ISSUES
- Interior detailing and colliders to prevent falls on a majority of stations are not in.
- Voice acting is currently unimplemented, unbalanced, or placeholder for several quests and dialogue lines.
- Joystick and controller support vestigial and more or less not implemented and having a controller plugged in can introduce weirdness.
- Cockpit textures are unimplemented.
- Evil twins will not appear if you’re flying certain high level ships.
- Some ships may not stop screaming, or some may never scream.
NEW CONTENT & FEATURES
- Total customization overhaul! All ships that can be flown can now be painted in full, with painting maps implemented for all things.
- Voice acting for the first campaign mission, the opening, and a small smattering of sidequests and extra lines!
- Total overhaul of the graphics on Union jumpgates.
- Fish and ambient fauna can now die!
- New graphics and looks for party members. In the demo, only Pyrona benefits from this.
- Total overhaul of station interiors, bringing in final models (though many areas lack details and NPCs). Still, feel free to explore!
- Shadows! Stations and space gameplay now have shadows. To enable this setting, you must enable shadow lighting in the options menu under graphics -> enable shadow rendering.
- Total overhaul of engine effects to be shader based, with new animations and effects on them..
- Photomode can now load color presets via mods.
- New musical stings when leveling up or completing certain actions.
CHANGES & BUGFIXES
- Overhaul of controls on photomode, along with more clarity in the UI.
- Overhaul of options menu for clarity.
- Total rebalance of guns. Individual weapon lines have more unique stats and lower firing rate guns have had their damaged
- Tutorial overhaul to better explain to new players how controls work.
- Added buttons prompts when tutorials are enabled.
- Overhaul of NPC and player avoidance code. It’s now far more efficient and better at avoiding obstacles.
- Overhaul to how NPCs process conversations, allowing for more complex conversations.
- Overhaul of elements in the customization UI, you can now change the light settings and painting is dye based.
- Rebalance of strafing speeds, as well as fixed issues relating to trying to circle strafe or go from one strafe type to another.
- Spawned NPCs can now have custom paintjobs. You’ll only really see this right now on Junktech ships, expect changes in the future.
- Local game map now displays places that have train stations and quests available.
- Fixed LOD issues on NPC ships.
- Fixed collider issues on NPC ships.
- Fixed a few softlocks.
- Fixed various issues resulting in the game crashing when landing on stations.
- Fixed UI artifacts and elements not fading when they should.
- Fixed the inability to buy certain items on stations.
- Fixed music bugs that would stop the music at certain points.
- Fixed issues where decal cameras in the customization room wouldn’t work.
Files
Underspace Demo Beta 1.32.1 PC 2.7 GB
Version 16 May 05, 2023
Get Underspace
Underspace
An open world lovecraftian spacefighter RPG. Explore a handcrafted galaxy of secrets, storms, and adventure.
Status | In development |
Author | Pastaspace Interactive |
Genre | Role Playing |
Tags | Action RPG, Exploration, Flight, Lovecraftian Horror, Moddable, Multiplayer, Open World, Space, Space Sim, Story Rich |
Languages | English |
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- Underspace Demo 1.9 ChangelogNov 05, 2021
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