Underspace Demo 2.35 Changelog
Underspace » Devlog
Welcome Starchasers! This is our latest release in some time, and the game's gone through some significant internal changes, particularly how input and flying is handled. To those more familiar with... classic games, your muscle memory might start to fail you a bit. We recommend for returning players to reset their keybinds in the options menu and do the in-game tutorial again. That should help with most things. As always, note the known issues too before making any bug reports.
KNOWN ISSUES
- Voice acting is currently unimplemented, unbalanced, or placeholder for several quests and dialogue lines.
- Interior detailing on a majority of stations are not in.
- Joystick and controller support vestigial and more or less not implemented and having a controller plugged in can introduce weirdness.
- Trading in ships may have a UI mismatch between ammunition counts on a ship and the actual ammunition.
NEW CONTENT & FEATURES
- New arcane effects for highengines, drives, and more.
- Mining beams: Low range high power beams that specialize in breaking down rock and stone. You can find a few available for purchase aboard Bravenstar Spire.
- Full cockpit textures for all flyable ships.
- New graphics and effects on space stations.
- New deaddrop missions available from Kaisus Circle.
- Totally redone character controller, which now has momentum, crouching, and headbobbing options.
- Ships and equipment can grant special abilities or skill points.
- New quick equipment menu as part of our total input refactor (see below).
CHANGES & BUGFIXES
- Total refactor of all in-game inputs. Returning players are recommended to reset their keybinds to default to benefit from this. Benefits include less keys to memorize, new UI elements to make it clearer how to fly, and more.
- Docking is now done manually by default, and lanelines, jumpgates, and jumpholes do not require a docking request anymore. Simply fly through.
- New contextual based targeting UI. Selecting a target ship, solar, etc, brings up a simple list of interactions the player can perform, greatly reducing bloated inputs.
- Inventory, navmap, reputation, questlog, and generally all menus now have quick action keys in addition to normal menu driven interactions.
- Flight controls reworked slightly. Highengines are now, by default, double-tapping w.
- Internal refactor of the game’s skill system and readouts on items to show what affects what skills.
- Introduction tutorial now rewritten to accommodate for the changed controls.
- Camera controls are now a single universal key that toggles you between cockpit, backwards, and orbital views.
- Pause menu graphics redone to move away from… certain inspirations.
- Greatly reduced file sizes and loading times, as well as frequency of loading interactions.
- Added indicators to show if a tradable commodity was currently affected by the dynamic economy in some way.
- Fixed issues where some stats were calculated incorrectly.
- Fixed issues where missions wouldn’t complete correctly.
- Fixed errors relating to NPC flight.
- Fixed some black screens and softlocks relating to loaded games.
- Fixed some mesh errors on ships.
Files
Underspace Demo Beta 1.32.1 PC 2.7 GB
Version 19 Sep 16, 2023
Get Underspace
Underspace
An open world lovecraftian spacefighter RPG. Explore a handcrafted galaxy of secrets, storms, and adventure.
Status | In development |
Author | Pastaspace Interactive |
Genre | Role Playing |
Tags | Action RPG, Exploration, Flight, Lovecraftian Horror, Moddable, Multiplayer, Open World, Space, Space Sim, Story Rich |
Languages | English |
More posts
- Underspace Demo 2.40 ChangelogOct 24, 2023
- Underspace Demo 2.25 ChangelogJul 08, 2023
- Underspace Demo 2.20 ChangelogMay 05, 2023
- Underspace Demo 2.1 ChangelogJan 06, 2023
- Underspace Demo 2.05 ChangelogNov 04, 2022
- Underspace Demo 2.0 ChangelogSep 01, 2022
- Underspace Demo 1.100 ChangelogMay 06, 2022
- Underspace Demo 1.95 ChangelogJan 06, 2022
- Underspace Demo 1.9 ChangelogNov 05, 2021
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