Underspace Demo 2.25 Changelog


Welcome starchasers! Demo 2.25 is mostly a series of bugfixes, but there's a fair amount of new features and new content here. Check out the full changelog below, and as always be wary of known issues.


KNOWN ISSUES

  • Interior detailing and colliders to prevent falls on a majority of stations are not in.
  • Voice acting is currently unimplemented, unbalanced, or placeholder for several quests and dialogue lines.
  • Joystick and controller support vestigial and more or less not implemented and having a controller plugged in can introduce weirdness.
  • Cockpit textures are unimplemented. 
  • Several large filesizes are currently uncompressed and unoptimized.
  • Trading in ships may have a UI mismatch between ammunition counts on a ship and the actual ammunition. 

NEW CONTENT & FEATURES

  • The abyssdrive. At top speed in highengines you can charge an even more powerful, even faster version of it. Be wary, it can’t be used too close to gravitational bodies, 
  • Planet Vauldric now has a trading center. No more buying chorm off the streets from a shady figure, now you can do it out in the open like a proper member of society.
  • NPC loadout randomization. You’ll find NPCs have a habit of using different attacks, including missiles, mines, better thrusters, more guns, etc.
  • Automatic targeting! Killing an enemy in battle will automatically switch you to your next closest target.
  • Distant horrible objects in storms are now animated. 
  • Jump holes now distort the camera when near them. 
  • The in-game manual is now implemented, along with full videos for all topics!
  • Musical stings for leveling up, completing campaigns, defeating bosses, defeating storms, and more.
  • You can now access the storage menu from the cargo trader’s menu, on stations.

CHANGES & BUGFIXES

  • Fixed black screens and softlocks related to taking on new missions.
  • Fixed issue where starting a new game aftering having quit to the main menu could cause a crash.
  • Rebalances of countermeasures, mines, and autoturrets.
  • Autoturrets can now take down incoming projectiles.
  • Heavy equipment now displays in full its stats, damage, etc.
  • In-game graphics options, such as FXAA, resolution, run in background, and more, all work properly.
  • Fixed issue where certain effects weren’t getting colored by the customization system.
  • Minimine is now an animated pet.
  • Resized several equipment pieces on your ship to better fit it.
  • Fixed issues with NPC avoidance and infinite idling. 
  • Fixed several issues with player autopilot avoidance. 
  • Fixed issues with shadow rendering in various places.
  • Fixed issues where certain weapons platforms couldn’t die.
  • There is now a slight autolock when emerging from a laneline. It can be overridden, if you so choose.
  • Fixed issues where some equipment didn’t report every stat it had.
  • Fixed price mismatch issues between the trading UI and the money readout UI.
  • Fixed issue where you could buy too many or too few hull webbing units, shield caches, and ammunition.
  • Ship headlights now illuminate a much wider area.
  • Leaving a conversation early will now piss off any ship if it’s a demanding conversation.
  • Added options for eye adaption and disabling different kinds of spacedust.
  • Fixed several saving and UI issues relating to destroying storms.
  • Fixed issues where several player stats, including garage size, weren’t saving.

Files

Underspace Demo 2.55 PC 2 GB
Version 17 Jul 08, 2023

Get Underspace

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